HMD in the Clouds: Progress on the road to xR in 5G

J.C. Kuang, Analyst J.C. Kuang, Analyst Analysis, Augmented Reality, Devices & Technology

The telecommunications industry has made much of the disruptive potential of 5G, cloud, and edge computing, and xR is not immune to this trend. Promising significantly higher bandwidth, dramatically reduced latency, and intelligent virtualized network features such as “slicing”, 5G is particularly well suited to serve a variety of technologies, including variable reality, cloud gaming, and massive Internet of Things / … Read More

Apple, New Markets, and the Future of xR Computing

J.C. Kuang, Analyst J.C. Kuang, Analyst Analysis, Augmented Reality, Client-Only

Following a disappointing Q1 ‘19 earnings projection from Apple, CEO Tim Cook announced that the company would cease to report on unit sales for its flagship hardware products, including the iPhone, which accounts more than 60 percent of Cupertino’s revenues, according to Bloomberg. While some industry stakeholders grow increasingly skeptical about Apple’s ability to offer disruptive and compelling hardware in … Read More

Three Key Themes at Oculus Connect 5

Clifton Dawson, CEO Clifton Dawson, CEO Analysis, Augmented Reality, Devices & Technology, Media & Entertainment, Virtual Reality

Oculus Connect 5 (OC5) was held this year in San Jose, California from September 26th – 27th. CEO Clifton Dawson, Ben Delaney of the Device & Technology team, and Alexis Macklin and Natalie Yue of the Media & Entertainment team attended the two-day event to hear the latest developments in the VR/AR industry and identify future opportunities facing application developers. … Read More