14-page report with sections on key software vendors & commentary about the future of light field displays.
Before Oculus was acquired for $3 billion by Facebook and Pokemon Go took the world by storm, pioneers were working on virtual reality and augmented reality (“xR”) technology and applications decades ago. Sit down with Ben Delaney, Chief Analyst at Greenlight Insights, as he discusses the frequently overlooked history of xR. “The Greenlight View” is a bi-weekly video series presented … Read More
As part of its annual developer conference, Facebook announced a major update to its Spark AR platform at F8: Developers will now be able to create AR content for Messenger and Instagram. The little-discussed expansion would, for the first time, create an outlet to Instagram for third-party developers. With over a billion monthly active users (MAUs), Instagram does not have … Read More
Over the last few years, subscription video on demand (SVOD) has created a platform where viewers could watch an almost endless library of content whenever they wanted, taking control away from broadcasters and cable companies. Now, interactive videos are primed to disrupt the entertainment ecosystem again. Interactive, choose-your-own-adventure content is turning a traditional production on its head, gamifying the … Read More
Camera manufacturers and video production service providers are challenged to support business units with growth initiatives as they respond to persistent challenges and opportunities in the 360-video space. The ability to identify and leverage key market demand drivers will be one of the most critical business objectives for organizations in the spherical camera and 360-degree video marketplace the next half … Read More