San Francisco, July 24th, 2020 – Despite the negative impact of the COVID-19 pandemic, the 360 and spherical video camera market will experience growth through 2024. This is largely due to the increasing adoption of new monoscopic camera systems and artificial intelligence that enables them to be utilized in a variety of roles — beyond simple point-of-view video capture. A … Read More
Quarterly Virtual & Augmented Reality Financial Health Report – Q2 2020
Release Date: June 2020 $3,000.00Order this report This report provides its clients with all of the critical data (income statements, balance sheet, cash flow, and industry metrics), insights, market commentary, and guidance released by publicly traded VR/AR companies in their quarterly earnings reports, stock exchange filings, press releases and conference calls along with unbiased analysis from Greenlight Insights analysts within … Read More
The State of Location-Based Virtual Reality in China 2020
Release Date: April 2020 $2,000.00Order this report
Talespin Raises Series B to Accelerate Virtual Human Training Platform
Talespin, the Los Angeles, CA-based virtual and augmented reality studio, recently announced its latest funding round, raising $15 million in Series B venture capital. Participating investors include hardware giant HTC Corporation and Farmers Insurance Group, with whom the company had recently developed a VR training program for claims adjusters. But with the list of venture-backed companies rapidly increasing, how are … Read More
Coronavirus: Impact on, and Implications for, the Global VR/AR Supply Chain
Release Date: March 2020 $1,500.00Order this report
Late, Then Never: Is Microsoft Finished With VR?
Media outlets have reported that Microsoft remains committed to the continuing development of its virtual reality platforms. Despite ongoing investment and improvement into Windows Mixed Reality (WMR) in the Hololens 2 platform, Microsoft has remained conspicuously silent on its overarching strategy, if any, for its line of fledgling OEM built VR devices. As others have pointed out, the original designs … Read More