MoguraVR to Join Greenlight Insights and Road to VR as Co-Authors of 2017 Virtual Reality Industry Report

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Greenlight Insights’ fifth virtual reality industry report to be co-authored with leading VR media companies, Road to VR and MoguraVR, and will be translated into Japanese.

To provide a comprehensive perspective outlook on the industry, Greenlight Insights, will again team up with Road to VR, the leading news site about the virtual reality industry, to publish the Virtual Reality Industry Report: Spring 2017. The 100-page report provides hardware and software revenue forecasts, industry and technology analysis, and other critical topics for industry executives. This industry report is the fifth edition of Greenlight Insights’ bi-annual report.

“We have been thrilled to see the development of the Virtual Reality Industry Report over the last couple of years, and are particularly pleased that the report will feature two leading media companies, MoguraVR and Road to VR,” said CEO of Greenlight Insights, Clifton Dawson. “Our partnership is one born of our mutual commitment to raising the bar in the virtual reality industry. Together we are uniquely positioned to provide industry stakeholders with the best qualitative and quantitative data and analysis required to navigate the virtual reality wave.”

The new report will include historical data on headset shipments. In addition to headsets, Greenlight Insights global market forecasts will go through 2021. Greenlight Insights’ forecasting methodology is based on a proprietary market model specific to the dynamics of the VR market. The report also identifies the key influencing factors about which assumptions are made. Currently available for pre-order, the report also includes special in-depth sections on international markets, such as China and Japan.

“Japan is playing a major role in VR/AR market development, as Japan’s unique pop culture has spread all across the world,” said Shun Kubota, CEO and Editor in Chief of MoguraVR. “Japanese consumers are getting their hands on VR devices thanks to the multiplication of location based VR projects, and it open possibilities for growth on this market in the years to come.”

The Virtual Reality Industry Report

This year’s Virtual Reality Industry Report has already been pre-ordered by some of the world’s most innovative organizations, including Sony, Intel, Tencent, and dozens of companies and educational institutions worldwide. Don’t wait to pre-order your copy today.

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