2019 Global Immersive Displays Industry Report


Fundamental technology addressing the challenges of enabling fully interactive, distributed, collaborative, large-scale, and visually-rich virtual 3D environments.


Release Date: July 18, 2019

Though most of the hype has been focused, as it was in the 1990s, on head-mounted displays (HMDs); however, most business and commercial applications of Virtual Reality, Augmented Reality and Mixed Reality do not employ HMDs, but instead use large-format display screens (LFDs), Computer Assisted Virtual Environments (CAVEs), domes, cylindrical display systems, light field displays, and virtual mirrors. This report focuses on those non-HMD displays, and the applications, vendors, and integrators delivering solutions incorporating those displays in the xR space.



Key topics featured in this report:

  • 5-year forecast of CAVE, Cylinder Displays, Dome, and Large Display system sales, 2019-2023

  • Analysis of key market drivers, restraints, and future opportunities on market dynamics

  • A comprehensive mapping of key technology providers, including top display manufacturers, integrators, and application providers

  • Key technologies to watch

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