2019 Virtual Reality Industry Report, Consumers Edition

Critical insight at a global level with key macro and micro trends faced by companies in the virtual reality technology and related consumer industries.

Release Date: May 2019

Our most recent five-year global industry forecast and outlook on how the market is set to change. Plus:

  • Strategic recommendations in key business segments based on the market forecasts
  • Market drivers, constraints, opportunities, threats, challenges
  • Updates on key technologies, including, Tethered, Mobile-Based and Standalone Headsets, Key Components, Tracking and Sensors, Graphics Processing Units, Haptics, Cameras, and more
  • Company profiling with detailed strategies and recent developments. Profiles include Facebook, Valve, HTC, Samsung, Google, Microsoft, Apple, and Sony