Mi VR is Uncertain, But China Still To Drive VR Growth

J.C. Kuang, Analyst J.C. Kuang, Analyst Consumer Insights, Devices & Technology, Head-Mounted Displays, Insight Articles, Media & Entertainment, Virtual Reality, Virtual Reality Intelligence Service

According to reports, Chinese electronics company XIaomi has decided to permanently shutter its consumer VR operations. Western and Chinese media outlets circulated a report stating that Xiaomi had fired the Mi VR Go development team, signaling its intent to discontinue development of the platform. Best known for its large smartphone and consumer electronics business, Xiaomi served as a key OEM … Read More

Vive Enterprise Solutions Reinforce HTC’s Business Practice

Avatar Chelsea Mercer, Analyst Enterprise Transformation, Enterprise xR Intelligence Service, Insight Articles, Software, Virtual Reality

On July 1st, HTC announced VIVE Enterprise Solutions, a new business unit that focuses on delivering services to businesses and developers. HTC will now provide professional services, business solutions, and support along with hardware and software solutions centered around four major categories: training and simulation, design and visualization, virtual collaboration, and location-based entertainment.  The new business unit is the result … Read More

Meet Valve Index: SteamVR’s Latest Flagship Joins Next-Gen Virtual Reality Lineup

J.C. Kuang, Analyst J.C. Kuang, Analyst Devices & Technology, Head-Mounted Displays, Insight Articles, Virtual Reality, Virtual Reality Intelligence Service

After official confirmation of the validity of several leaks published this week, Valve has announced its intent to release its new VR HMD, called Valve Index, to the public on June 15. In addition to the device’s name and certain physical features like a manual IPD adjustment switch, which an earlier teaser revealed, other key features including a 90Hz refresh … Read More

The Amazing Race: How Stakeholders are Readying xR Platforms for Mass Adoption

J.C. Kuang, Analyst J.C. Kuang, Analyst Augmented Reality, Augmented Reality Intelligence Service, Head-Mounted Displays, Insight Articles, Software, Virtual Reality, Virtual Reality Intelligence Service

The importance of platforms, defined here as centralized groups of apps, first-party services, operating systems, and hardware, cannot be overstated in evaluating the progress of companies driving the next wave of xR adoption. Many major companies in the VR and AR space have begun 2019 by making important advances in the race to build a complete and compelling platform for … Read More

Table Stakes: Key Features for VR HMDs in 2019

J.C. Kuang, Analyst J.C. Kuang, Analyst Devices & Technology, Head-Mounted Displays, Insight Articles, Virtual Reality, Virtual Reality Intelligence Service

Over the last 6 months, announcements made by major VR firms have reaffirmed the significance of 2019 as an important year for mass adoption of VR. Enterprise stakeholders and IT professionals are noticeably more open to the implementation of VR in traditional training and design workflows. Moreover, consumer hardware has continued to improve and is set to see a major … Read More

Going Supersonic: Chirp Microsystems and Standalone Tracking in xR

J.C. Kuang, Analyst J.C. Kuang, Analyst Devices & Technology, Insight Articles, Interfaces, Semiconductors, Virtual Reality, Virtual Reality Intelligence Service

The following is part of our Virtual Reality Intelligence Service and Augmented Reality Intelligence Service, which includes forecasts, data, and key insights about the virtual and augmented reality technology market. CES 2019 was, as always, an overbearingly huge event filled with diverse offerings. Once again, the conference served as a venue for companies large and small to present a case for … Read More

Competition Intensifies As Oculus Joins The Race For LBE VR Supremacy

Alexis Macklin, Research Manager Alexis Macklin, Research Manager Client-Only, Insight Articles, Location-Based Entertainment, Location-Based xR Intelligence Service, Virtual Reality

HTC reigns supreme in the out-of-home entertainment market, but Oculus may soon see its growth in its share of venues with deployed virtual reality systems. According to Greenlight Insights’ LBE VR Database, which tracks over 700 global LBE VR locations, HTC Vive is used in 77% of LBE venues with virtual reality system deployments. There is a huge gap between … Read More