Oculus launches new OTT service Oculus TV in May 2018. Oculus TV will feature live and on-demand content from partners such as Showtime, Netflix, and ESPN. It is not clear if Oculus TV will feature exclusive original commissions, advertising, or payments. At Facebook’s annual F8 Conference, Oculus revealed Oculus TV. Oculus TV is a new way to experience serialized content … Read More
The recent release of Oculus’ new standalone VR HMD, named Go, marks a watershed moment for adoption of XR technology. The consensus among journalists and reviewers maintains Go is nothing to write home about in terms of graphical quality or immersion. This is mostly due to the absence of both a high-end LED-based display and 6DoF tracking. However, this conservative … Read More
Data security woes and upcoming regulatory action in major markets should be front and center for enterprises looking to implement XR. Customer data breaches, vague terms of service, and compromised intellectual property present real dangers to the public perception of an individual organization. And this is to say nothing of the bottom line. Since mid-March of 2018, new discoveries regarding … Read More
HTC Vive held a comfortable lead in active Steam users since its release in 2016 until Oculus Rift began closing the gap in January 2018. Now, the Oculus Rift head-mounted virtual reality display has surpassed the HTC Vive in market share among Steam users, according to Valve’s February Steam Hardware & Software Survey.
Finally passing the trough of disillusionment, virtual reality will finally hit its stride in 2018. We expect major new trends in location-based virtual reality entertainment, standalone headsets, and social content. Standalone Headsets Will Have a Major Impact on Headset Revenues The industry saw major announcements coming from VR’s top manufacturers. VR heavy hitters HTC and Oculus both announced standalone … Read More
During the Vive Developer Conference in Beijing, HTC announced a mobile VR open platform, Vive Wave. The company hopes to centralize the highly fragmented VR market in China with a unified platform and distribution strategy to create standards. The platform is linking major Chinese HMDs together including 360QIKU, Baofeng Mojing, Coocaa, EmdoorVR, Idealens, iQIYI, Juhaokan, Nubia, Pico, Pimax, Quanta, and Thundercomm. … Read More
Facebook may be a de facto media company rather than a mere social network, but the “tech” company’s high-profile subsidiary Oculus could be the catalyst for mass virtual reality headset adoption. And it is CEO Mark Zuckerberg who wants to set the pace. On stage at the recent OC4 conference in San Jose, Zuckerberg’s enthusiasm for virtual reality experiences was easy to … Read More